Thursday, March 3, 2011


Battlezone
Year of Publication 1980
Game Publisher ATARI
Game Developer  Ed Rotberg(in house) at ATARI 

1 The game genre is combat simulation/vehicular combat.

2  The game environment is just a green line drawing of a simple x/y plane, there is also simple objects on this plane such as cubes, prisms, pyramids, and volcanoes. 


3 The perspective of the player, is first person as if they were the tank.

4 The actual point of the game is to drive around as a tank, shooting at other tanks and killing them while dodging their fire. Occasionally a flying saucer scoots by the horizon and it is possible to earn bonus points from these objects .

5  The gameplay is very intuitive, run or die, kill or be killed, kill more and earn more. As far as the controls, they are very simple , the keypad arrows guide the tanks and turret movement.


6 The game play is patterned, the same objective on the same plane, against the same opponent,  

7 Although simple today, this game reveals quite a bit about technology of the time. The US Army commissioned similar programs, therefore it can be seen that this simple black and green vectored technology was cutting edge. The vectored screen keep refreshing itself so it seems live.


A. The ease of Battlezone, has a bit of a curve to it, once the player gets a solid grasp of the cross hairs and how to dodge other tanks, the rest of playtime is just refinement of these simple tasks. The game is pretty easy to understand and get better at.

B. Battle Zone is very enjoyable, so enjoyable it becomes addicting. Although death in the form of a cracked screen is always lurking, this game is very fun because its quick and you always just want to beat your last score.

C. The game is very engaging, and like I said above addicting, therefore you always want to do better, shoot more flying saucers, dodge more enemy fire, and definitely not hand the game over to someone else because of it's simple very interactive quality.

9 I had played this game when I was about 10 on a friends' brother's computer. I remember being very into it at a young age also because of it's simplicity.

10 This game reminds me of radar and military simulation or movies of that genre. Also the movie Tron, however I have only see  the preview for Tron, I am familiar with the vector line art. This also reminds me of CAD programs I have used.


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