1) The social life in Second life seemed as if it were a more personally subjective social media meeting place as opposed to something such as Facebook or Myspace. The reason being is that reality doesn't effect your social experience because you can create the person and world that you desire. As opposed to the one given or inherited, which turns up in social media sites.
2) People converge in different meeting places in Second Life or simply by just walking around and talking to someone. The purpose seems similar to Google SketchUp, however within Second Life there seems to be a real community in which people share ideas, designs, or inner personalities.
3) I found the game to be relatively easy to control my characters behaviors, I can be friendly and just cruise around or I can aggravate people. I found that other people in Second Life were relatively friendly, I interviewed someone named El Rijj about their take on the game and why they like it, therefore It seemed that the behavior of the people in Second Life was pretty accommodating.
4) People that I imagine are most attracted to SL are people who enjoy gaming, designing, or escaping reality for a better life. I believe this, because within the game, I was able to leave my tiny apartment and freely navigate around a beautiful scenario, escaping my feelings, bad weather, and pathetic savings.
5) I'm pretty sure you can buy nearly anything you want in SL, Five things I saw were,
- Mens clothing, I saw a mens jacket called the Alphamale, black for L 485
- Art, I saw a sculpted Lion called Panthera Leo, for L750
- You can buy aircrafts, this week a Kinoshita from SF labs was for sale for L4,499, or L1000
- I different vehicles for sale, this week there was a 1968 Ford Mustang for L2000
- I even saw a private island for sale this week, one in particular was Commercial City Island, and I think it was free because it said L0.
8) List five people you met online per week and a) who they were and b) what they hope to get out of SL and c) how did they view you?
- El Rijj, he was a gothic avatar, he liked playing the game because he could create a world of his own despite having little money in real life. He thought it was pretty cool that I was able to play the game for a class, I told him I was doing research at SFSU for a digital media history class.
- The next character I interviewed was , Donatien Alphonse Francois, he plays because "I like it because it is a way to escape real life[13:44] donatienbathori: it's not that MY life is bad [13:44] donatienbathori: but I find that the real world can't entertain me very much [13:44]donatienbathori: is so tedious, and vulgar"
- I then interviewed someone names Shifty Gears, who was not very nice, I nicely asked why play and they said to escape reality as well as their life sucks, the interview was quick and rough.
- I then interviewed someone named Mal Swords who said they play because of the cultural diversity as well as escaping reality. They talked about how one can be anywhere in the world and play with character anywhere else in the world, its a way to "connect with others and get close to foreign cultures." The interaction was relatively negative.
- I then interviewed someone in french name Liotta Vin, This person enjoyed playing because of SL's ability to create anything from nothing, and escape the day to day. You can build without restriction, there is no torture, pollution, or pain. No suffering in SL
- It seemed everyone used this program simply to escape reality.
9) I only had one negative interaction with someone on the game, Mal Swords, other than that people were ecstatic to find that I was playing for school. As well as doing research regarding possibilities as well as why others play.
10) People in SL are employed to make SL currency or they spend their real money in the game. There are virtual Stores where items are either free or for sale, people can also create their own things and sell them.
11) It seemed that the SL economy was way better than the real economy, for two reasons, One, you can buy pretty much anything, and the second is that money doesn't define your life, but your desire to create and be creative, also the economy isn't failing!
12) If a person wants to live in a gothic medieval world they can, they can have wings and fly around, they can even date. Therefore it seems that people are able to pretty much do anything their innerself want but their reality restricts such as money, up bringing, or race.
13) It seems that on the outside it's like a very very friendly mall, however I believe that people can get very close an intimate and create very intimate relationships. The game is very informal, I believe this because of the way I was causully able to interview people unlike in the real world peoples egos seem to shape them.
14) The rituals of everyday life were pretty similar to that of real life, people have property, shelter, a job, relationships.
15) I had a pretty positive experience once I had told people that I was a student doing research, however if I didn't tell them that it seemed that they assumed I was a Newb and they wouldn't really acknowledge me.
16) I would say that people are almost more friendly in SL than in real life. People seem very honest with their replies and they don't have tones of voices.
17) From the point of a researcher, I learned that people use second life in order to interact in a vital world, leaving the real world behind and only taking certain elements of it. People come from all parts of the world and background, people are of all ages and occupations, and none of this information defines who they are in SL. It's as if people are over the trails and tribulations reality and are entering a matrix.